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	<title>Comments on: Trends in Games Industry, why it matters?</title>
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	<description>by Daniel Biesiada</description>
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		<title>By: Trends in Games Industry &#8211; Design - Daniel Biesiada</title>
		<link>http://www.dbiesiada.com/blog/2009/12/trends-in-games-industry-why-it-matters/comment-page-1/#comment-17</link>
		<dc:creator>Trends in Games Industry &#8211; Design - Daniel Biesiada</dc:creator>
		<pubDate>Tue, 12 Jan 2010 09:40:04 +0000</pubDate>
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		<description>[...] Industry After a short break, I&#8217;m presenting last part of  the thoughts I had shared with students in December. Speaking of design in games I can hardly avoid a feeling that in near future we will [...]</description>
		<content:encoded><![CDATA[<p>[...] Industry After a short break, I&#8217;m presenting last part of  the thoughts I had shared with students in December. Speaking of design in games I can hardly avoid a feeling that in near future we will [...]</p>
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		<title>By: Trends in Games Industry &#8211; Business Models - Daniel Biesiada</title>
		<link>http://www.dbiesiada.com/blog/2009/12/trends-in-games-industry-why-it-matters/comment-page-1/#comment-9</link>
		<dc:creator>Trends in Games Industry &#8211; Business Models - Daniel Biesiada</dc:creator>
		<pubDate>Thu, 31 Dec 2009 14:41:27 +0000</pubDate>
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		<description>[...] daniel on Dec.31, 2009, under Games Industry Coming back to my presentation at one of Polish College&#8217;s, lets take a look on business models in games industry. Edge Magazine has summarized the best of [...]</description>
		<content:encoded><![CDATA[<p>[...] daniel on Dec.31, 2009, under Games Industry Coming back to my presentation at one of Polish College&#8217;s, lets take a look on business models in games industry. Edge Magazine has summarized the best of [...]</p>
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